Cuh Teekaloo! Today we revisit a couple of games in our past and the lessons we can learn from the games we play, the Sims 4 and Factorio. If we can design success in our creative lives we can move quickly toward our goals. We get into metrics, the Dunning Kruger Effect, and talk about how we need to fail in order to learn.
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☕️ Grab a mug (or two) and drink some coffee with us during the pod!
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00:00 – Intro
1:45 – Networking Events
3:58 – ChatGPT for Bing
10:10 – Losing trust in online tools
15:15 – Is AI the modern day sphinx
21:45 – The Sims 4 metaphor
38:35 – designing success
42:30 – Create metrics for success
49:35 – Fail quickly, change often
52:02 – Time versus quality
53:55 – Dunning Kruger Effect
54:50 – What would your sim want?
1:00:00 – Lessons in pain